In Gerudo Valley, the days work very differently than they do in Quendor. The names of days are based on the Chinese system where they are only named by number and then the word for day at the end (in the case of Chinese, it is "Week day + the number")(e.g. Xingqisan--san is three-- is Wednesday). However, the actual "day" is the reciprocated of the days of the week. We don't add the Quendorian --ed suffix (t in Gerudo) at the end and the word Yana (or Day) comes first. One must not confuse these, because if you say, "Jessa bii yanazi, es eenshaa ", one might misinterpret what you are saying and assume that you mean "I will see you The first day of the month." But, you might get lucky if it turns out that Mudday--Quendorian term for the Zaathalahan "Monday"--is indeed the first day of the month and you really want to see your friend then: then, you're good to go. But, I advise against it (unless you really mean it)
We will begin with the most basic: Numbers.
Kylimera'aye
Mof = Zero
Zi = One
Zai = Two
Zaa = Three
Za (Zey) = Four
Zuh = Five
Zoo= Six
Zaf = Seven
Wof = Eight
Sof = Nine
Mofzi = Ten
Mof + Number = 11-19
Zaimof + Number= 21-29
Zaamof + Number = 31-39
Zamof + Number = 41-49
Zuhmof + Number = 51-59
Zoomof + Number = 61-69
Zafmof + Number = 71-79
Wofmof + Number = 81-89
Sofmof + Number = 91-99
Zimofmof = 100 (Number + mofmof = 200+)
(Any numbers over 100 add "Oks + Numbers 1-99). An example: Zaimofmof oks zaimofzai (Two Hundred and Twenty-two)
Warning: Because of my agreement with the Packed-Earth Society, I have to convert Gerudo days and months into Quendorian.
Zityana--- Mud day
Zaityana--- Grues day
Zaatyana--- Wands day
Zatyana--- Birth day
Zuhtyana--- Frob day™
Zootyana--- Star day
Zaftyana---Sand day
ZitModo---Estuary
Zaitmodo---Frobuary™
Zaatmodo--- Arch
Zatmodo--- Oracle
Zuhtmodo--- Mage
Zootmodo--- Jam
Zaftmodo--- Jelly
Woftmodo--- Augur
Softmodo--- Suspender
Mofzitmodo--- Ottobur
Zizitmodo--- Mumberbur
Zaizitmodo--- Dismembur
The Gerudo use military-time, so that we don't get our times mixed up. Like Quendor, we use a 24-hour clock. So, things are pretty much the same (I don't know why, but Hyrulian time doesn't follow Gerudo Valley's: they live on the same land!).
Zaimofza tii(Banlayalu)---24th hour(Midnight)
Zi tii-- One o'clock
Zai tii--- Two o'clock
Zaa tii--- Three o'clock
Za tii--- Four o'clock
Zuh tii--- Five o'clock
Zoo tii--- Six o'clock
Zaf tii--- Seven o'clock
Wof tii--- Eight o'clock
Sof tii--- Nine o'clock
Mofzi tii--- Ten o'clock
Zizi tii--- Eleven o'clock
Zaizi tii (Banyana)--- Twelve o'clock(Noon)
Zaazi tii---13th hour (1:00 pm)
Zazi tii--- 14th hour
Zuhzi tii--- 15th hour
Zoozi tii--- 16th hour
Zafzi tii--- 17th hour
Wofzi tii--- 18th hour
Sofzi tii--- 19th hour
Zaimof tii--- 20th hour
Zaimofzi tii--- 21st hour
Zaimofzai tii--- 22nd hour
Zaimofzaa tii--- 23rd hour
To tell specific time: you say either [number] geechaa-aye ushla[intramumo] ([number] minutes after[hour]) or [number] geechaa-aye tchbeda [intramumo] ([number] minutes before [hour]). In Gerudo, there is no specific term for "Half-past", but if you wanted to say "Admal ushla [intramumo]", you may do so. But, we just say "Zaamof geechaa-aye ushla [intramumo]."
That is a lot of information, huh? If you have any questions about this: e-mail me, go to zeldafarore@irondune.com
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The Land of Hyrule, the Gerudo, their culture, and the Gerudo Symbol are copyrighted by Nintendo Ltd. and Shigeru Miyamoto. The Gerudo Language was created by Zelda Barrow and is for private use ONLY.